License and Citation#

Citation#

If you find the NVIDIA Kaolin Wisp library useful for your research, please cite:

@misc{KaolinWispLibrary,
      author = {Towaki Takikawa and Or Perel and Clement Fuji Tsang and Charles Loop and Joey Litalien and Jonathan Tremblay and Sanja Fidler and Maria Shugrina},
      title = {Kaolin Wisp: A PyTorch Library and Engine for Neural Fields Research},
      year = {2022},
      howpublished={\url{https://github.com/NVIDIAGameWorks/kaolin-wisp}}
}

License#

This codebase is licensed under the NVIDIA Source Code License. Commercial licenses are also available, free of charge. Please apply using this link (use “Other” and specify Kaolin Wisp): https://www.nvidia.com/en-us/research/inquiries/

Wisp in research#

A non-exhaustive list of example projects includes:

External Contributions#

We welcome & encourage external contributions to the codebase! Special thanks for community members:

Special Thanks#

We thank James Lucas, Jonathan Tremblay, Valts Blukis, Anita Hu, and Nishkrit Desai for giving us early feedback and testing out the code at various stages throughout development. We thank Rogelio Olguin and Jonathan Tremblay for the Wisp reference data.